cordialsbb.com › Fallout Shelter › Tipps. cordialsbb.com › frage › fallout-shelter-trainingsraum. Endlich gibt es Fallout Shelter auch als PC-Version - mit diesen Tipps gestaltet ihr Trainingsraum (ab 24 Bewohnern): Kronkorken - Stärke (S): Bewohner.
Ausbildung in TrainingsräumenJe höher der Wert ist, desto länger braucht der Charakter um den nächsthöherene Wert zu erhalten. cordialsbb.com › frage › fallout-shelter-trainingsraum. Um euren Vault zu erweitern, könnt ihr in Fallout Shelter Räume bauen. Trainingsraum, , für jeden weiteren Kronkorken mehr (
Fallout Shelter Trainingsraum Items available for this game VideoFallout Shelter  - Endlich ein Trainingsraum + 26 Bewohner! Android Fallout APP - Gameplay HD Die Zeitangabe beim Radio sagt nur aus, Honey Bee Merkur wenn die Zeit abgelaufen ist, ein neuer Bewohner vor eurer Tür stehen könnte, muss daber nicht sein. It is only visible to you. Kein Problem! Keine Bilder?
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VAT included in all prices where applicable. View mobile website. Building too much too soon will quickly deplete you of critical resources.
Worse yet, it might prove to be too much work for your Dwellers, causing them to be upset. As you look underground at the dirt and rocks below the surface, pay special attention to layout.
When you decide to build something like a diner or a power plant, you'll be given the option of placing it in areas where dirt is available.
If you combine two or even three of the same type of room together, you'll get a bigger space that can more easily handle capacity.
To get the most out of your shelter, build three of the same types of facilities next to each other. Splitting them up makes for all kinds of trouble as the game wears on.
Someone with Charisma, for instance, might be best-suited for procreating. Those who have strength are ideal for power plants.
S trength: Perfect for power plants and nuclear reactors. P erception: Specialists in water treatment and water purification.
E ndurance: Ideal for exploring the outside world. C harisma: Baby-makers and radio hosts. I ntelligence: Put the smart ones in Medbays and Science Labs.
A gility: Diners and gardens and making great food. L uck: A little luck goes a long way in any aspect of the game. If you send your Dwellers to have babies in dorm rooms, they'll do it.
But once it's all over, they'll just stand there waiting for something to happen. And along the way, they won't build up their levels and might start to feel a little less enthused to be in your shelter.
The best move, then, is to keep all your Dwellers working at all times. Keeping Dwellers happy is one of your most important jobs.
And the only way to do that is to keep a close eye on the power, water and food they need to survive. If they have everything they want, they'll show their appreciation by working hard and not complaining.
But when things start to go awry, trouble can mount and they might prove to be a problem. Not only was the overall game design radically different from past Fallout titles, but Fallout Shelter was also originally released as a mobile title before being ported over to consoles.
Here are a few tips to make your time with Fallout Shelter more efficient. Scroll down and see how deep your vault can run, however, to see how much room there is to expand as your population booms.
Because rooms max out at three across, always leave space for them to expand. Extending the initial elevator directly down leaves you room for three-wide rooms on either side.
Rooms require more power to operate the farther they are from a power plant, so be sure to space your reactors out evenly to maximize their efficiency.
Even if you do have the personnel, sometimes it is better to focus on training them to work more efficiently in the rooms you do have instead of building new ones.
Power generating rooms are the exception, though. If you are producing a surplus of electricity, you can safely build more facilities to increase your storage capacity without putting a strain on your resources.
These abilities correspond to how effective the dweller will be in a particular room, so let them guide where you assign them to work.
Strength increases production in power plants, perception helps at the water treatment facility, endurance helps them survive longer in the wasteland, charisma helps them breed more quickly in the living quarters and attract new followers with the radio station, intelligence aids in producing Stimpaks and RadAway, and agility aids in producing food at the diner and garden.
Luck helps dwellers in any job be more likely to succeed when you rush production, and also increases the odds of your wanderers finding good loot.
Luck is a good second stat to focus on for anyone, followed by charisma to make repopulating faster for everyone. You can sort the list of your vault dwellers by different columns, including their current job.
Without a job, your dwellers are just soaking up food and water, so be sure to periodically check and make sure everyone is busy either working or training.
They are happier when they are busy, so you have no reason not to strive for full employment. When assigning dwellers to rooms, holding them over a given room shows the net change either positive or negative on its efficiency.
This is an easy way to make sure your dweller assignments are the most impactful, especially when trying to fulfill the objective of assigning dwellers to the proper room.
After your wanderers start bringing in weapons, the best thing place to store them is in the hands of every adult citizen you have.
Your biggest and most powerful guns, such as alien blasters and the Fat Man, are best saved for those wanderers to stay safe out in the wasteland.
Most of the guns you find will be less powerful, like rusty sawed-off shotguns and pistols. Having at least some guns in every single room ensures that they will remain safe in case of a radroach infestation or if raiders break through your defenses.
Just like with guns, the best place to store the outfits your wanderers bring back is on the backs of your vault dwellers.
Outfits boost particular combinations of SPECIAL stats, so try and give everyone an outfit that boosts their strongest stat, corresponding with their job.
Endurance- and strength-boosting outfits are best saved for your wanderers to keep them safe out there. Thank you very much, ur the best. Joined Sep 8, Messages 4 Reaction score Is there any chance of having unlimited Lunch Boxes or any other purchase-ables or not because they're store related items?
Joined Nov 18, Messages 4 Reaction score 2. Innokentius Member. Joined May 21, Messages 20 Reaction score 6. Yeah, lunchboxes would be great.
Running in offline mode does not disable lunchboxes, so I think, their amount can be hacked. Joined Jun 14, Messages 2 Reaction score 0.
Thank you. KiZaczek New Member. Joined Jun 7, Messages 6 Reaction score 5. Lunchbox trainer? It will be great. Arachne Super Donor.
Joined Oct 15, Messages 58 Reaction score Last edited: Jul 16,